Play as dog or cat and convince the naive people to lead your kingdom to victory!
After only 18 months and with a broken heart I left Microsoft. I made an interactive tribute about this unique experience.
Another global game jam project with my good friends Finn and Jonas. We did a parody on the infamous Gilette ad.
I left SZ Scala after a really awesome time with lots of colleagues becoming friends. This is the interactive tribute.
Feed your significant other with meat, and only meat. Using feeder, tinder for meat!
A game about the Nintendo PR team at SZ Scala. Every member of the team has his or her own signature power.
The game was developed at the Games4Health Jam. Two grandpas walk and have to remember things to survive.
A game developed at a game jam in Bayreuth. Your companion is the savepoint of the game, following you.
A minimalist art style, one hero and his companion. Defeat three bosses to unravel the souls mystery.
Another game jam thingy all about action and player feedback. Spread news, scare people.
Meet Sheepy, the master of men and islands. A Ludum Dare 30 entry for a relaxing time.
Shoot’em Up but with a sword. Another game jam entry.
You play a guy who has to train squads to fight the evil. Another game jam entry from the early days.
Dungeon crawler with card game elements. This was my graduation project and my most ambitious gaming project of all.
A Molyjam entry where two players have to control one dragon.
Hamsters in space, duh! Repair your ship and escape from the planet before your hamster dies.
A small game about the perfect gamescom experience, with too many people and annoying music.
A game about my father’s everyday life.
My first game I programmed at a 48h game jam with lots of slashing and dashing.
Now also in English
Everything else than regularly, but when it happens... it's epic.